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Date: Tue, 30 Jan 1996 16:38:58 -0800
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From: "Jason Zisk" <zisk@uhavax.hartford.edu>
To: lightwave@mail.webcom.com
Subject: Re: Game Solutions.
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> That is exactly what we are using Lightwave for. Both for
> production of video assets. (Pre-rendered animation) and the generation
> of real-time 3D models for use in a polygon graphics engine.
I have found Lightwave to be the best modeller for creating real-time
models. It gives you incredible control over points and polys, plus
being able to apply textures to specific polys easily is a huge plus.